![]() For example, eating a celestial may be considered a vile, unholy act while eating a monstrosity may be considered disgusting and distasteful and giants are too similar to most medium-sized humanoids and is often considered inline with cannibalism. Some creature types have meat that is inedible (i.e udead), while others carry some sort of stygma (cannibalism, distasteful, unholy). It is possible to harvest the meat of many creatures, although uncooked meat spoils quickly and often attracts other predators. While wings contain flesh, which rots quickly, the bones and leather/feather last much longer, making the wings usefulness last longers. Usually a strip of skin, which can be preserved with some oil to last a little longer than other flesh. In additions, proficiency with a poisoner's kit may allow assassins the ability to extend the shelf-life every few weeks (adding other ingredients to extend the poison's usefulness) Most poisons are viable for about 2 week. However, if exposed to air, it gets ruined VERY quickly. Slimes and gels tend to have a longer shelf-life than other fluids. If contained in a stoppered vial, most fluids have a longer shelf life. Hides/Pelts must be treated and soaks in order to retain its usefulness. Like other flesh, it rots and decays quickly, but lasts slightly longer The skin around the ears rot quickly, but the ear remains intact for some time after. Undead body parts are already rotting, so their usefulness can last a little longer than regular flesh (which becomes useless when it rots).Įars are predominantly tough cartilage (soft bone). Below is a quick overview of how we determined expiration dates. ![]() ![]() HP, legendary resistances and some legendary actions. Since most 'solo' monsters are legendary, i adjusted it a bit for better action economy, giving it max. Many harvested goods will start to rot and decay. Chimera (legendary version) 5th Edition Hey there, i wanted to bring up a chimera as the last (optional) boss of the final dungeon in my current story arc.
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